тЖР Tech Lab
ЁЯОо Skill Track

Game Code Arcade

Design mechanics, score systems, and polished feedback loops.

Performer8 weeks2 capabilities
Choose age group

Goals that grow with the learner.

The capability stays the same; the challenge becomes more independent and realistic.

Capabilities

What IтАЩm learning to do.

These goals come from the curriculum API for the selected age band.

Capability 1

Coding & Debugging

Ages 9тАУ12

тАЬI write, test, and improve code.тАЭ

My goalUse variables, loops, and conditions to solve a challenge.
Start a mission in this skill to begin building this capability.
Capability 2

Digital Product Design

Ages 9тАУ12

тАЬI turn an idea into a useful digital product.тАЭ

My goalPrototype, playtest, and improve from feedback.
Start a mission in this skill to begin building this capability.
Capability mastery

XP celebrates activity. Mastery shows what I can do.

These six levels are shared across every Skill Universe.

DiscoverTryPracticeApplyCreateDemonstrate
What do the mastery levels mean?
  • Discover тАФ I'm learning what this means.
  • Try тАФ I'm trying it with help.
  • Practice тАФ I can do parts of it myself.
  • Apply тАФ I can use it in a new situation.
  • Create тАФ I can use it to build or solve something.
  • Demonstrate тАФ I can do it independently and explain it.